Why AR ?
Short answer it is experiencing location based information eg 3D objects in a simulated immersive environment.
You use the word "immersive environment" that more commonly refer to VR. Are you saying that AR is immersive ?
Yes I think both VR and AR would want to achieve a high level of user immersion.
AR immerse the user by altering reality. The AR simulation can become so real that the user thought what he or she witness is real.
However I think the AR tech would have some way to go for this to be possible e.g. AR glasses that can power realistic real-time 3D rendering and motion tracking , AI object recognition technology , and most importantly AR 3D object occlusion as AR object always appear in front .
Sounds like science fiction , would it not be dangerous if the user cannot distinguish between the virtual and the real ?
Yes but I think we should be free to design the technology first before applying ethics to restrict certain technological features.
I can imagine a pedestrian wearing the AR glasses of the future, walking down the street eating a banana , seeing a trash bin along his way and he throws the banana peel into it without realizing the trash bin is a virtual AR object. He has unknowingly committed a littering offense and needs to pay a fine if the contextual situation is in Singapore.
I can also imagine a pedestrian wearing the AR glasses of the future, crossing the street and got into an accident . He did not see the car closing in because the car image has been overlaid another virtual background image.
If technology provide the means then there is no stopping AR experience designers to intentionally cause harm to the user , from pranking to terrorism.
In the future the government and businesses need to regulate of AR design experiences that are safe for public use.
That paints a dystopian future, is there one positive outcome for future AR?
Probably one application could be in anger management . Anger is usually triggered in situations such as another person facial expressions , a AR face masking feature can tone down an aggressive to a milder looking face to cool down the tension. Loud voices can be muted or tone down , trigger words can be censored.
We have gone to far into the future. What do you think of the AR application today ? Why AR today ?
We should not attempt to design AR for AR sake.
We need to ask do we need location based or in situ information to be displayed in AR ? Or the use of traditional information media eg pdf or video instructions is good enough.
We choose AR when other instructional methods are unable to provide better visualization due to the limitation of that media as follows.
PICTURE ( pdf manual ) ---> MOVING PICTURE ( video ) ---> INTERACTIVE MOVING PICTURE ( eLearning ) ---> I AM INSIDE THE PICTURE ( AR / VR )
The visualization in immersive experience is more than just creating a visual for the eye , it also include spacial-body visualization.
You mean the immersion criteria is important for choosing AR / VR over other instructional media ?
Yes. As an example lets examine the 3D in AR that is immersive and compared to 3D viewed on a desktop that is non-immersive.
For 3D you always can have 3D in the desktop where you can interact with the 3D e.g. rotate. Therefore conceptual 3D eg seeing 3D DNA can work in desktop.
For AR the 3D needs to be site specific or having the size in respect to reality e.g. in IKEA AR app where you can place the new virtual furniture in your room, or some shoe retailers having an AR shoe app for customers see the virtual shoe model on their feet without actually putting the shoe on. In education , you experience an AR of a 3D human body standing in front of you. You can feel the presence and the height in respect your your height other objects heights in the room.
I see that the AR application today is a long way from your future vision of AR...