YouTube Link
Experiment 01 has been completed. Planning for 3-4 experiment scenes.
YouTube VR setting
Testing with Google Cardboard
Problem 01 : When user rotate view to the blank wall , he lost is sense of his positioning in the room.
Solution 01A : Use the shots, a further distance from the wall to include view of ceiling and floor. Instead of having a 12-movement loop cycle where the camera is placed too close to the wall , the shots will be re-selected and video re-edited to create the user experience of 4-movement loop cycle at the center of the room. Hopefully this will be less disorientating for him when he rotates.
Solution 01B : Composite objects on the wall e.g. graffiti or pictures on the wall. This pose to be a problem because the graffiti needs to be composited and position accurately but separately for all 12 shots as the camera position for each shot is different.
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